I worked together with Joyce Uijtdehaage and provided the lighting, shading, rendering for her Foppish Lord project. Sculpt created by: Joyce Uijtdehaage
This was an internal project for Colorbleed Studios. I participated in creating the initial editing, modelled the coffee machine and did the simulations with the beans.
A small personal project to experiment a bit with using ncloth. I will most likely have a look at improving on this in the future! http://www.youtube.com/watch?v=iO-R8pZHaSY
The challenge for me here was to try and use minimal 3D assets and keep most of the work in Nuke.
This rig was created by hand (no autorigger) during my second year at the HKU. There were 2 monkeys to be rigged, which both used the same skeleton I created.